12/28/2023 0 Comments Tf2 scatter gun damage![]() I’m really enjoying this gun now, and have had great fun so far on various gameplay modes. In terms of loadouts, I’ve been using it with the stock Pistol and the Wrap Assassin (rather like a previous Scout loadout I’ve discussed), since the Pistol helps offset the smaller clip size – again, the gameplay video shows this – and both the Pistol and the Wrap Assassin can do damage at longer ranges to help quickly build boost. The gun does now suffer from a -33% clip size, which I think balances it well – I found myself having to hit-and-run quite a lot due to the missing two shots, which helps complement the playstyle I see this gun as having now. Given how quickly you can build boost thanks to the increased damage, this really doesn’t matter much – as you’ll see in my gameplay video below, I’ll double-jump and be able to quickly build up that little bit of speed I’ve lost. You’ll only lose boost if you use Scout’s double-jump ability to jump while in the air, and even then you’ll only lose 25% of your boost rather than all of it. It makes the weapon so much easier to use rather than the more situational / gimicky features of the original, again making it a viable choice.įinally, the third change might even be the most important – you don’t lose your boost on jump. Secondly, since you’re doing more damage you’ll be filling the boost meter that much faster – I’ve been playing with it since it was updated, and the speed your boost fills up is astoundingly different. This keeps the BFB as a proper offensive weapon, and combines with the speed boost to make Scout a true hit-and-run force. This is fantastic news for two reasons – firstly, you’re actually doing regular scattergun damage rather than the original 40% less. Secondly, the damage penalty has been removed. ![]() in fact, you’re moving faster than Pyros, and that’s before you’ve even fired a shot! However, the original movement penalty has been radically reduced to only 10%, maing that you’re no longer moving at barely-above Heavy speeds. So what’s changed? The core idea of the gun is, thankfully, still the same – that the more damage you do, the faster you run. That’s all changed, however, since Valve surprised us all in the most recent update with a complete overhaul of Baby Face’s Blaster! The speed boost idea was very novel and I liked the visual design of the weapon, but it was just too ‘gimicky’ for serious use, and whenever I tried to equip it I’d find myself reverting to Vera, my Strange stock Scattergun, pretty quickly. Baby Face’s Blaster has always been one of those weapons in TF2 that I liked, but never actually used.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |